The goal of the project is to enhance youth’s green competencies and environmental action skills, while supporting educators in teaching these competencies through game-based learning. This includes creating an accessible and inclusive set of games and training resources to teach youth about the environment and climate change, and how they can act in the EU, through the scope of GreenComp areas and competencies. The games will take the form of a video game and of an educational live role-playing game (LARP).